Games I
Worked On
Over two years I supported ten Mad Mushroom titles across every stage of development and launch: Atomic Picnic, Splodey, Claws & Chaos, Conquest Dark, Rumble Club, Hell Clock, To Kill a God, Cursemark, Night Swarm, and We Gotta Go.
Community Growth
I built and managed Discord communities across the Mad Mushroom catalog from nearly zero, growing to over 23,000 members total across all titles. On the social side I managed accounts totaling 79,700+ followers across platforms
Creator and Influencers
I facilitated creator campaigns across multiple titles partnering with OTK streamers and major names like SMII7Y, CaseOh, and TheBurntPeanut, driving millions of views and impressions across TikTok, Twitch, and YouTube.
Convention Presence
I represented Mad Mushroom on the show floor at PAX West, PAX East, GDC, LVL UP Expo, SLICE, and more, running booths, demoing games, scouting new titles for the publisher, and converting attendees into community members and wishlists.